Jack is finally big enough to play Grandpa's games with him in a basement filled with fun.
He can't wait to play Snooker and the arcade bowling machine that goes CHING CHONG .
DING DING DING.
Grandpa teaches Jack how to hold a cue stick and reminds him where to aim when they bowl, but nothing goes right for Jack.
Balls bounce instead of roll, and the puck breaks a lamp.
Just when Jack is ready to give up, he demonstrates a different talent, one that surprises even Grandpa.
Grandpa's Game Room is a fun-filled story about how a little boy learns the importance of practice while playing games with Grandpa.
Children ages 3 - 7 will enjoy sharing this story with their parents or grandparents.
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